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Vantage: Primitive Survival Game Download 2gb Ram

Updated: Mar 9, 2020





















































About This Game You play a pre-historic caveman, your ultimate objective... to survive! Explore a massive seamless open world, forage for food, hunt animals, and use the complex, realistic crafting system to build new, better and stronger items. Work together with other players to form a community, form a village, and to cooperate and grow as a group! Vantage is a game I have been working on for many years now, and it is the game I have always wanted to play. Since it didn't exist, I decided to create it! So I hope you enjoy playing it as much as I enjoy creating it!Some examples of what you can do in the game:- Craft a large number of objects to help you survive. Everything from sharp stones, to campfires so you don't freeze at night, to primitive huts to live in!- Find wild plants, take their seeds and plant crops to become more self-sustaining.- Create some clothes to keep yourself warm and well protected by skinning dead animals and tanning the hides by going through a realistic primitive leather working process.- And much, much more!Realistic and complex crafting system - Vantage has a in-depth, well researched crafting system using the actual items you need to craft items in the real world. For example, if you wish to build a fire using a hand drill, you need to find the right stick to use as a spindle, create a piece of hearth wood, and forage for some tinder. Then if you are skillful enough, you can make your fire!Hardcore survival / player customization - Make sure you forage for that food or grow some crops, for when you die, your character is gone! But don't despair, when your characters die they earn "player points" you can use to re-customize you next character by buying starting items and boosting your starting skills so you can try anew!Skill-based character progression with many professions - You can try to specialize in one of the many professions, or try to master them all! Some examples are hunting, fishing, leatherworking and farming. You can also become a master bone, wood, or stone maker to help other people's professions along. Work together with other players to make items faster and stronger.Interact with every item in the world - No more playing a game where trees and rocks are just fancy artwork! You can harvest wood from every tree, and pick up every rock you see!Custom game engine creating massive seamless randomly generated worlds - The game uses a custom 3D game engine I created called VantEdit. It generates and renders massively sized worlds of any size I choose, and you get to explore them. Walk in a single direction and you will circumnavigate the globe with no loading screens.The game's current development state:What is completed (of course these will be constantly improved and updated):- The Game's engine:( rendering/ seamless world mechanics etc ). I have refined the engine to be a great vessel in which to create the game. I have spent years on it and helps to give the game the feel it needed to have.- Game Play Mechanics: The game play system is fully implemented as intended, has been tested and is fully playable. Again this only means that the core elements have been completed and I am of course working on improving all aspects of the game. This includes UI framework, Crafting, Skills and Item design, etc...- Networking conversion: This took many years, but I am proud to say that the online version of the game is fully stable. The game now also supports offline servers (for playing single-player), and player hosted dedicated servers that can be publicly displayed to all players around the world.- The Game's Editor tools: Though this is not currently available to players yet, the game's editor is designed to add in new crafts, items and skills easily into the game, as I develop the game I add in new skills, new items, and new crafts into the game. Even though I call this a primitive survival game, I plan to continue to add new content to the game constantly! What does this mean? Well at a certain point I will add in archery, more complex farming mechanics, more building types etc... What will be added in the near future:- PvP: Once the game has been sufficiently tested, I will be finishing the PvP aspect of the game.- More server hosting options: Players who wish to host servers will be able to customize their servers to more specific needs and preferences (making hardcore-only servers, etc...)- Access to VantEdit world editor: Players will be able to host servers with their own procedural generated worlds. They will have the ability to create nearly any size world with the ability to change temperatures, land and continent formations, and much more. This functionality will be later in development, most likely after the full launch.What can be improved:- Artwork: Many of the graphics you see in game are my own "programmer art", simple yet useful art I create in a short amount of time. There are works of art done by professionals in the industry as well however. One goal of hopefully getting the game into Early Access is to hire back some of these artists to get the artwork more professional.- Animation system and attachments: Upgrading the animation system to have it so you can customize you character's physical attributes, actually see objects like shoes and hats being worn on a character etc. As well as have more player models and customization.Future Plans for the GameThe content I can continue to add will never stop! I will run out of primitive technologies and keep moving forward, one item, craft, or skill at a time. So how far can I go? Will the game's technology get to the Roman Era? Medieval? Industrial Era? Modern Era? The game is a constantly evolving, ever changing universe that you exist in. It just all depends on people like you who I hope like, support, and enjoy the idea behind this game. 7aa9394dea Title: Vantage: Primitive Survival GameGenre: Indie, Simulation, Early AccessDeveloper:Crystal DragonPublisher:Crystal DragonRelease Date: 22 May, 2018 Vantage: Primitive Survival Game Download 2gb Ram vantage primitive survival game gameplay. vantage primitive survival game let's play. vantage primitive survival game wiki. vantage primitive survival game download. vantage primitive survival game. vantage primitive survival game gameplay. vantage primitive survival game wiki. vantage primitive survival game download. vantage primitive survival game. vantage primitive survival game let's play. vantage primitive survival game скачать. vantage primitive survival game igg. vantage primitive survival game скачать. vantage primitive survival game igg Don't expect modern graphics. Don't expect a slick story line or being hand-held through progression. Expect to be thrown into the middle of the wilderness.You are a cave man. Your biggest challenge: just to figure it all out!. Don't judge the book by it's cover. It's Xsyon Prelude meets UnReal World in 3D. Yes, the graphics are not from this decade, but who cares, this is deeper than Mariana Trench. I don't even care about PERMADEATH. All I want to have is enough players to have community to play with.. Early Access Review.This game reminds me of Xsyon. The Grind is REAL. You Will Grind Constantly to level crafts very slowly.I like that kind of game.If you don't like spending hundreds of hours in a game to acomplish things through major grinds then stay away.I DO like that kind of boring sht so I reccommend this game.. Yes the game is a grind, as many RPG's are. However the complexity of the grinding and using the various skills and improving them afterward is an ongoing reward for the work. Where I think this game differs from most RPG's even at this early stage is in the depth of the skill/craft progression, an attribute the developer shows every sign of continuing. It takes many hours of working on wood, stone, bone, hide, brushworking skills to rightfully feel I've earnt the crafts that are available already and I'm very much looking forward to seeing where he takes the game further. Hunting and fishing skills improve with use, "Yahoo, I can one shot a wolf with a sling now", and it feels satisfying to know that I can now make a fire in one try nearly every time, its not so easy at first. Add to that a very large world to explore. In short this is very good, relaxed and varied "grind" with appropriate rewards thats already good for an enjoyable few days play. The developer listens, is very dedicated and I am very sure this game will only get better.. Kenshi is a great example of how a game, even if stuck in development for many years, can be an amazing game that delivers on its premise AND delivers on the "fun" factor of a game.Vantage: Primitive Survival, on the other hand... is not. It simply was not fun for me to play it despite enjoying the premise that it is built on, it felt tedious and the interaction controls with items as well as the grind required made me think of Wurm Unlimited\/Online, which sadly in this case is not a compliment. The way the gameplay has been designed and engineered just does not create fun for me, I would have far more fun booting up Stranded 2 than playing this game.So no... I do not recommend it, and I don't care that it's Early Access either. You can't bug fix a bad game flow design, but I genuinely wish you the best of luck and give my best hopes that you make it through Early Access and release an amazing product, Crystal Dragon.EDIT: I would like to emphasize quickly that, my comparison of this game to Kenshi is not meant to be 1:1... I am only contrasting the fact that both have been in development for a long time, and I am not measuring mechanics and genre between the two because that would be silly, both have different goals. It is only to emphasize the point of, "One delivers on a fun game flow and gameplay design, and one does not".. What a waste of time and gaming effort. Starting tools do not last through the first craft so you are stuck with no tools and no item and no way to make a new tool. try to build a fire with your starting items and your item (most likely the stick) will wear out before you get a fire so you have to make a new one which uses up your sharpened stone knife, Funny how a small wooden rod just destroys a piece of stone. s there you are you finally get a fire built but you had to use up your sharpened stone and alas there is no way on this planet to get another, or even find a piece of broken rock with a sharp edge. There is an elusive, mysterious and magical item in the game called a billet that is needed to make any sharpened stone or bone tool, problem is you cannot find one. it is probably crafted in a forge of some type so forget about crafting one folks. Would figure the designer would have at least made it possible to keep playing but after over an hour of looking for one I gave up. Tried several different combinations of charachter equipment and abilities and all ended up at the same result, no tools to do anything with and character left with no tools to scavange for food and water, what fun!!!!. If you like crafting, thats a game for you. Its an Early access of course, more content coming but already have lot of things to do and to craft. Dev is on the touch, listen to players and welcome people on the server. World as is vast (25km^2) and have many differents biomes that can affect the player like being cold or sweating. The theme of the Stone Age is really interesting. I just love it.. Kenshi is a great example of how a game, even if stuck in development for many years, can be an amazing game that delivers on its premise AND delivers on the "fun" factor of a game.Vantage: Primitive Survival, on the other hand... is not. It simply was not fun for me to play it despite enjoying the premise that it is built on, it felt tedious and the interaction controls with items as well as the grind required made me think of Wurm Unlimited\/Online, which sadly in this case is not a compliment. The way the gameplay has been designed and engineered just does not create fun for me, I would have far more fun booting up Stranded 2 than playing this game.So no... I do not recommend it, and I don't care that it's Early Access either. You can't bug fix a bad game flow design, but I genuinely wish you the best of luck and give my best hopes that you make it through Early Access and release an amazing product, Crystal Dragon.EDIT: I would like to emphasize quickly that, my comparison of this game to Kenshi is not meant to be 1:1... I am only contrasting the fact that both have been in development for a long time, and I am not measuring mechanics and genre between the two because that would be silly, both have different goals. It is only to emphasize the point of, "One delivers on a fun game flow and gameplay design, and one does not".. This may have taken the dev 10 years to get to this stage but I do not intend spending 10 years trying to progress in this game. It is such a grind, 35 hours in and I can still only carry 1 item in each hand, Someone says they like grinding, this is definitely the game for them.. What a waste of time and gaming effort. Starting tools do not last through the first craft so you are stuck with no tools and no item and no way to make a new tool. try to build a fire with your starting items and your item (most likely the stick) will wear out before you get a fire so you have to make a new one which uses up your sharpened stone knife, Funny how a small wooden rod just destroys a piece of stone. s there you are you finally get a fire built but you had to use up your sharpened stone and alas there is no way on this planet to get another, or even find a piece of broken rock with a sharp edge. There is an elusive, mysterious and magical item in the game called a billet that is needed to make any sharpened stone or bone tool, problem is you cannot find one. it is probably crafted in a forge of some type so forget about crafting one folks. Would figure the designer would have at least made it possible to keep playing but after over an hour of looking for one I gave up. Tried several different combinations of charachter equipment and abilities and all ended up at the same result, no tools to do anything with and character left with no tools to scavange for food and water, what fun!!!! Vantage Early Access Update 1.0.11 is Live!: This update has a little everything! Content! Optimizations! and of course bug fixes!Two new tools were added to make your crafting easier, also some server optimizations and much more! You can read the patch notes on the Steam forums.Enjoy!. Small Update on New Content!: The research is done, and information was sent off to the artists to make the next set of content. What is it? Well I'll let you know when I have some cool stuff to show you :). Week 2 Post-Launch Update: This last week I mainly focused on PR, press releases. and general advertising of the game. I participated in a couple of giveaways as well. The response to the game has been amazing so far. People are truly enjoying the game and its game play concept!For the following weeks I will be going back to focusing on optimization, and I will also be beginning the development of the next round of content for the game.Also, stay tuned, there will more music added to the game soundtrack very soon!. Pre Early Access Version 0.5.0 is Live!: Vantage Pre-Early Access Version 0.5.0 is live and is available for play-testers!My 2 Month overhaul is finally complete. After an obscene amount of work I have updated Steam to the newest version for players to test. This updates improves and optimized almost every aspect of the game I cannot list them all here, but they are all available in the massive patch notes here: http://steamcommunity.com/app/342910/discussions/0/1457328392103896201/I will be adding more play testers to try out the game over the holidays to make sure everything is running smooth.If there are no major issues, the plan is to still launch the game early next year.This patch marks the final update I wanted to do before releasing into Early Access. If all goes well, then the launch will come soon after!. Vantage Early Access Update 1.1.2 is Live!: This update brings many quality of life enhancements including customization key controls, easier to use inventory management operations, some server framework enhancements, and also items fall off trees!With these new server framework updates I will be able to make even more versatile items that change over time which will not affect server performance in any major way. This also improves the server performance as well.I will now be beginning research and development on the next content update soon. What is the new content? Well, I'll let you know a little later ;) https://steamcommunity.com/app/342910/discussions/0/1698300679778067492/. Vantage Early Access Update 1.0.6 is Live!: This is an update that does lots of small things, both small content additions and small bug fixes.You can find the patch notes here: https://steamcommunity.com/app/342910/discussions/0/1698300679778067492/Soon I will be beginning adding some framework for some content I plan to release soon. Stay tuned!. Up and Running for the New Year!: It took a little while longer, but I finally have my new computer set up and ready to go! I am looking forward to all the new development I will be doing, and hopefully I am now capable of doing some tutorial videos, and live Twitch streams in the near future, now that I have a computer that can do it.The artists are working on the new art assets right now. And I will be working on a new large game-play mechanic that will work with the new content!After this new content update is completed, the longer term plan of development is go to back to content creation. As in adding more professions, as well as a lot of items , skills and crafts for those professions.Stay tuned!. Game Play Overhaul Testing in Progress: I am in the middle of a very long "exhaustive game play test" of the game right now. I am going through every craft, skill, and item, and testing them over and over and over again to make sure everything in the game is working correctly, is balanced, and most importantly, is fun! It is very long, hard work but I believe in the end it will all pay off!After the game play testing is done, I will have created a nice list of improvements I will make to the game. However after that is complete, I will most likely do another wave of testing, and invite more testers to test the game. Stay tuned!

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